How to create a raid team
From sign-in to a published team page: what raid leaders need, the limits that apply, and how members join.
Creating an account takes a minute and unlocks your profile, the guild tools and, with guild access, teams and raids.
Use the sign-in page, pick email and password, and choose a username. Usernames are unique, so yours is yours alone. You confirm the address by email before the first sign-in.
After signing in you get your own page: username, avatar, alias, main character, class, specialisation and preferred raid role. You can change your password there as well. Your avatar and username follow you across navigation, rosters, applications and raid planning.
Alts belong to your account rather than to a single team, so you register a character once and it is available everywhere you are planned in.
Applying to teams and joining raids requires guild access, which the owner or an admin grants. Without it you can still read everything public, keep a profile and register characters.
Member is the starting point. Raid leader lets you create and run teams, helper assists a specific team, and admin and owner manage members, roles and editorial work. Roles are stored separately from profiles and can only be changed by the owner or an admin.
Written by the editorial team; reflects the current account system.
Original TGC editorial content.